training mode choice for new players
electronegativity: +26->23% damage gun cancel button doesn't show up on the initial level if you haven't done the training yet and you didn't choose a gun after exiting initial level players are prompted to start the training levels only if they haven't done the training and they didn't pick up a gun, and a few other conditions community training levels only are added when community maps setting is on and player clicks on training if you die after clearing fewer than 4 levels the difficulty settings automatically opens improved text formatting on updates
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@@ -47,7 +47,7 @@
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</svg>
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<div id='info'>
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<div id="settings">
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<details>
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<details id = 'settings-details'>
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<summary>settings</summary>
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<div style="line-height: 150%;" class="details-div">
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<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
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@@ -75,7 +75,7 @@
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<br>
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<br>
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<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
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<label for="community-maps" title="add about 12 player made levels the random n-gon level pool">community maps</label>
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<label for="community-maps" title="add about 18 player made levels to the random n-gon level pool">community maps</label>
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<!-- style="font-size: 1.5em; color: #058;" -->
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<!-- <br>
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@@ -222,7 +222,7 @@
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<div>
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<details id="updates">
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<summary>updates</summary>
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<div id="updates-div" class="details-div" style="font-size: 65%;height: 400px;overflow: scroll;max-width: 450px;"></div>
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<div id="updates-div" class="details-div" style="font-size: 70%;height: 400px;overflow: scroll;max-width: 800px;"></div>
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</details>
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</div>
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<div>
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