added graphics to phase field and mod

This commit is contained in:
landgreen
2020-03-05 18:01:13 -08:00
parent c2b77579f7
commit 76105ea77f
4 changed files with 29 additions and 6 deletions

View File

@@ -15,8 +15,8 @@ const level = {
if (level.levelsCleared === 0) {
// level.difficultyIncrease(9)
// b.giveGuns("wave beam")
// mech.setField("phase decoherence field")
// b.giveMod("wave phase velocity");
mech.setField("phase decoherence field")
b.giveMod("quantum dissipation");
// b.giveMod("reflective cavity");
level.intro(); //starting level