invariant

the level list now has 2 levels randomly removed to bring the total back to 13
  15 level play session felt too long

tech: invariant - use energy to pause time while placing your wormhole

reservoir level has wider platforms, and some other changes

Zeno's paradox 83->85% harm reduction
supply chain no longer gives 5% JUNK
vector field renamed -> tensor field: also gives 7 research
This commit is contained in:
landgreen
2022-01-13 07:56:08 -08:00
parent 71211c5f8a
commit 752a0034ed
6 changed files with 165 additions and 99 deletions

View File

@@ -1,10 +1,23 @@
******************************************************** NEXT PATCH **************************************************
the level list now has 2 levels randomly removed to bring the total back to 13
15 level play session felt too long
tech: invariant - use energy to pause time while placing your wormhole
reservoir level has wider platforms, and some other changes
Zeno's paradox 83->85% harm reduction
supply chain no longer gives 5% JUNK
vector field renamed -> tensor field: also gives 7 research
******************************************************** TODO ********************************************************
joystick support?
make a new boss with similar movement to powerUpBossBaby
bossBaby power up boss has really smart movement
reversed version of reservoir level, start at top and press buttons to lower slime
tech immune to harm after mob kill
@@ -22,24 +35,19 @@ new platform element, spring
toggle to on when player touches platform
platform extends in any direction
start toggled elevators in the high or middle state, not low
wormhole tech - pause while placing the wormhole
tech - set damage reduction equal to how much mana you have below 95
override all other harm reduction effects?
vanish element:
grow as it returns?
pull bullets back to player with crouch/field
bullets type?: drones, spores, missiles,
works for all bullets, write custom code based on bullet type
spores?
extend to all bullets?
write custom code based on bullet type
bad for: laser, harpoon?, missile and grenade?
boss that gives nearby mobs invulnerability
invulnerability needs to toggle off and on
boss is only mildly aggressive
repulsed by player upto a point
repulsed by player up to a point
attracted to mobs
training