invariant
the level list now has 2 levels randomly removed to bring the total back to 13 15 level play session felt too long tech: invariant - use energy to pause time while placing your wormhole reservoir level has wider platforms, and some other changes Zeno's paradox 83->85% harm reduction supply chain no longer gives 5% JUNK vector field renamed -> tensor field: also gives 7 research
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28
todo.txt
28
todo.txt
@@ -1,10 +1,23 @@
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******************************************************** NEXT PATCH **************************************************
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the level list now has 2 levels randomly removed to bring the total back to 13
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15 level play session felt too long
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tech: invariant - use energy to pause time while placing your wormhole
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reservoir level has wider platforms, and some other changes
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Zeno's paradox 83->85% harm reduction
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supply chain no longer gives 5% JUNK
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vector field renamed -> tensor field: also gives 7 research
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******************************************************** TODO ********************************************************
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joystick support?
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make a new boss with similar movement to powerUpBossBaby
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bossBaby power up boss has really smart movement
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reversed version of reservoir level, start at top and press buttons to lower slime
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tech immune to harm after mob kill
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@@ -22,24 +35,19 @@ new platform element, spring
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toggle to on when player touches platform
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platform extends in any direction
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start toggled elevators in the high or middle state, not low
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wormhole tech - pause while placing the wormhole
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tech - set damage reduction equal to how much mana you have below 95
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override all other harm reduction effects?
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vanish element:
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grow as it returns?
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pull bullets back to player with crouch/field
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bullets type?: drones, spores, missiles,
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works for all bullets, write custom code based on bullet type
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spores?
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extend to all bullets?
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write custom code based on bullet type
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bad for: laser, harpoon?, missile and grenade?
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boss that gives nearby mobs invulnerability
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invulnerability needs to toggle off and on
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boss is only mildly aggressive
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repulsed by player upto a point
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repulsed by player up to a point
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attracted to mobs
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training
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