added a few mods and added custom difficulty
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10
todo.md
10
todo.md
@@ -1,10 +1,6 @@
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make a var that tracks the last time a kill was made
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mod - squirrel cage rotor - effect is only active for 10 seconds after killing a mob
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turn this off in game.checks()
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mod - do more damage for 10 seconds after killing a mob
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mod - energy or health regeneration for 10 seconds after killing a mob
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run this effect in game.checks()
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<!--
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mod - nano scale field makes spores instead of drones
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mod - mines - fire something instead of needles on activation
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foam?, flak?, vacuum bomb, super balls
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@@ -154,4 +150,4 @@ game mechanics
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map zones
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water
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low friction ground
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bouncy ground
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bouncy ground -->
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