added game info in pause

This commit is contained in:
landgreen
2020-03-14 19:42:28 -07:00
parent cc8ecb8a82
commit 73308d2ad3
5 changed files with 34 additions and 19 deletions

View File

@@ -19,7 +19,17 @@ const build = {
let text = `
<div class="pause-grid-module">
<span style="font-size:1.5em;font-weight: 600;">PAUSED</span> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; press P to resume
</div>`;
</div>
<div class="pause-grid-module" style = "font-size: 13px;line-height: 120%;padding: 5px;">
level: ${level.levelsCleared} - ${level.levels[level.onLevel]} (${level.difficultyText()})
<br>${mob.length} mobs, &nbsp; ${body.length} blocks, &nbsp; ${bullet.length} bullets, &nbsp; ${powerUp.length} power ups
<br>mouse: (${game.mouseInGame.x.toFixed(1)}, ${game.mouseInGame.y.toFixed(1)}) &nbsp; ${mech.cycle} cycles
<br>
<br>health: ${(mech.health*100).toFixed(0)}% &nbsp; energy: ${(mech.energy*100).toFixed(0)}% &nbsp; mass: ${player.mass.toFixed(1)}
<br>position: (${player.position.x.toFixed(1)}, ${player.position.y.toFixed(1)}) &nbsp; velocity: (${player.velocity.x.toFixed(1)}, ${player.velocity.y.toFixed(1)})
</div>
`;
// <div class="pause-grid-module" style="display: flex; justify-content: space-between;padding-bottom:20px;">
// <span>${game.SVGleftMouse} fire gun</span>
// <span>${game.SVGrightMouse} use field</span>