inductive coupling
your build url can now be copied in the pause screen mod: inductive coupling - 4 max health per power up, but limited to 44 max health per level (replaces crystalized armor) mod: transceiver chip - use all the power ups left over at the end of a level mod: catabolism - does a flat 5 damage to your health for 3 ammo (was 2% of max health for 1 ammo)
This commit is contained in:
25
todo.txt
25
todo.txt
@@ -1,12 +1,17 @@
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******************************************************** NEXT PATCH ********************************************************
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your build url can now be copied in the pause screen
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mods for guns and fields have an extra circle in selection menus
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mod: inductive coupling - 4 max health per power up, but limited to 44 max health per level (replaces crystalized armor)
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mod: transceiver chip - use all the power ups left over at the end of a level
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mod: catabolism - does a flat 5 damage to your health for 3 ammo (was 2% of max health for 1 ammo)
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******************************************************** BUGS ********************************************************
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entering custom, after dieing makes all mods look white (not disabled)
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this goes away after clicking something so it seems to be only a graphical issue
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give worm hole pair production?
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2nd mod for crystalized armor
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no cap for health power ups?
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(not able to reproduce, might be fixed) possible bug with neutron rewind
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status doesn't apply correctly for spawned neutron bombs that are stuck to a shield
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@@ -20,8 +25,9 @@ mod and mob are too similar
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(always) is there a way to check if the player is stuck inside the map or block
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trigger a short term non-collide if that occurs
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(8+ reports before potential fix) bug - crouch and worm hole? -> crouch locked in
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test this on a slower computer, doesn't occur on my computer
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(12+ reports) bug - crouch and worm hole? -> crouch locked in
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doesn't occur on my computer?
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you can spoof it with mech.crouch = true in console
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players have extra gravity
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might be from the short jump code
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add in a check every 7 seconds to try and fix it
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@@ -38,6 +44,15 @@ mod and mob are too similar
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******************************************************** TODO ********************************************************
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make a reset hit box function as a way to fix crouch bug
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mod that requires integrated armament
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mod - reset level
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you trade a mod for a chance at killing a new level boss and farming more ammo
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resets health, ammo (but not mods, fields, guns, ... ?)
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scramble level order? or same level
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mechanic - Your energy regen is only active when field and gun have not been used for 5 seconds.
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be able to open up custom mode in the normal game
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