weak anthropic sets life to 5%

This commit is contained in:
landgreen
2020-03-13 06:44:43 -07:00
parent 9c7eed3b29
commit 70d2ad7864
4 changed files with 24 additions and 11 deletions

View File

@@ -469,6 +469,7 @@ const mech = {
if (b.isModDeathAvoid && !b.isModDeathAvoidOnCD) { //&& Math.random() < 0.5
b.isModDeathAvoidOnCD = true;
mech.health += dmg //undo the damage
if (mech.health < 0.05) mech.health = 0.05
mech.collisionImmuneCycle = mech.cycle + 30 //disable this.collisionImmuneCycle bonus seconds
game.wipe = function () { //set wipe to have trails
@@ -1404,8 +1405,8 @@ const mech = {
// for (let i = 0, len = mob.length; i < len; ++i) {
// sub = Vector.sub(mob[i].position, mech.pos);
// dist2 = Vector.magnitudeSquared(sub);
// if (dist2 < this.fieldDrawRadius * this.fieldDrawRadius) {
// const force = Vector.mult(Vector.perp(Vector.normalise(sub)), 0.002)
// if (dist2 < this.fieldDrawRadius * this.fieldDrawRadius && mob[i].speed > 6) {
// const force = Vector.mult(Vector.perp(Vector.normalise(sub)), 0.00004 * mob[i].speed * mob[i].mass)
// mob[i].force.x = force.x
// mob[i].force.y = force.y
// }