incendiary ammunition

bug - spider boss move at full speed again (watch out)
bots that uses energy stop when you hit 50% energy if you have mass-energy mod

you get a warning before you overwrite your current gun due to integrated armament

gun - flak is removed
mod: High-explosive incendiary, or incendiary rounds
  shotgun: several large explosions
  nail gun: rapid fire explosions
  drones: drones explode on impact
  super balls: explode on contact
This commit is contained in:
landgreen
2020-11-14 05:37:27 -08:00
parent 72e61eab78
commit 6e90ed2376
9 changed files with 876 additions and 869 deletions

View File

@@ -12,20 +12,19 @@ const level = {
levels: [],
start() {
if (level.levelsCleared === 0) { //this code only runs on the first level
// level.difficultyIncrease(8)
level.difficultyIncrease(8)
// game.enableConstructMode() //used to build maps in testing mode
// game.zoomScale = 1000;
// game.setZoom();
// mech.setField("wormhole")
// b.giveGuns("mine")
// mod.giveMod("sentry")
// b.giveGuns("drones")
// mod.giveMod("incendiary ammunition")
level.intro(); //starting level
// level.intro(); //starting level
level.testing(); //not in rotation
// level.finalBoss() //final boss level
// level.gauntlet(); //before final boss level
// level.testing(); //not in rotation
// level.template() //not in rotation
// level.testChamber() //less mobs, more puzzle
// level.sewers();
// level.satellite();
@@ -141,16 +140,16 @@ const level = {
spawn.mapRect(level.exit.x, level.exit.y + 20, 100, 100); //exit bump
// spawn.boost(1500, 0, 900);
// spawn.starter(1600, -500)
spawn.starter(1600, -500, 200)
// spawn.bomberBoss(2900, -500)
// spawn.launcherBoss(1200, -500)
// spawn.laserTargetingBoss(1600, -400)
// spawn.spawner(1600, -500)
// spawn.sniper(1700, -120, 50)
// spawn.bomberBoss(1400, -500)
spawn.sucker(1800, -120)
// spawn.sucker(1800, -120)
// spawn.cellBossCulture(1600, -500)
// spawn.powerUpBoss(1600, -500)
// spawn.spiderBoss(1600, -500)
// spawn.sniper(1200, -500)
// spawn.shield(mob[mob.length - 1], 1800, -120, 1);