added timeSKipBoss to levels
This commit is contained in:
@@ -334,25 +334,6 @@ const b = {
|
||||
b.modNailBotCount = 0;
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "ablative drones",
|
||||
description: "rebuild your broken parts as <strong>drones</strong><br>chance to occur after being <strong>harmed</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
allowed() {
|
||||
return true
|
||||
},
|
||||
requires: "",
|
||||
effect() {
|
||||
b.isModDroneOnDamage = true;
|
||||
for (let i = 0; i < 4; i++) {
|
||||
b.drone() //spawn drone
|
||||
}
|
||||
},
|
||||
remove() {
|
||||
b.isModDroneOnDamage = false;
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "ablative mines",
|
||||
description: "rebuild your broken parts as a <strong>mine</strong><br>chance to occur after being <strong>harmed</strong>",
|
||||
@@ -376,6 +357,25 @@ const b = {
|
||||
b.isModMineOnDamage = false;
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "ablative drones",
|
||||
description: "rebuild your broken parts as <strong>drones</strong><br>chance to occur after being <strong>harmed</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
allowed() {
|
||||
return true
|
||||
},
|
||||
requires: "",
|
||||
effect() {
|
||||
b.isModDroneOnDamage = true;
|
||||
for (let i = 0; i < 4; i++) {
|
||||
b.drone() //spawn drone
|
||||
}
|
||||
},
|
||||
remove() {
|
||||
b.isModDroneOnDamage = false;
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "Lorentzian topology",
|
||||
description: "your <strong>bullets</strong> last <strong>+33% longer</strong>",
|
||||
@@ -591,6 +591,10 @@ const b = {
|
||||
requires: "",
|
||||
effect() {
|
||||
b.isModEntanglement = true
|
||||
setTimeout(function () {
|
||||
game.boldActiveGunHUD();
|
||||
}, 10);
|
||||
|
||||
},
|
||||
remove() {
|
||||
b.isModEntanglement = false;
|
||||
|
||||
Reference in New Issue
Block a user