added timeSKipBoss to levels

This commit is contained in:
landgreen
2020-04-06 07:12:00 -07:00
parent 51cf02f6d5
commit 6c73043c9f
8 changed files with 100 additions and 148 deletions

View File

@@ -334,25 +334,6 @@ const b = {
b.modNailBotCount = 0;
}
},
{
name: "ablative drones",
description: "rebuild your broken parts as <strong>drones</strong><br>chance to occur after being <strong>harmed</strong>",
maxCount: 1,
count: 0,
allowed() {
return true
},
requires: "",
effect() {
b.isModDroneOnDamage = true;
for (let i = 0; i < 4; i++) {
b.drone() //spawn drone
}
},
remove() {
b.isModDroneOnDamage = false;
}
},
{
name: "ablative mines",
description: "rebuild your broken parts as a <strong>mine</strong><br>chance to occur after being <strong>harmed</strong>",
@@ -376,6 +357,25 @@ const b = {
b.isModMineOnDamage = false;
}
},
{
name: "ablative drones",
description: "rebuild your broken parts as <strong>drones</strong><br>chance to occur after being <strong>harmed</strong>",
maxCount: 1,
count: 0,
allowed() {
return true
},
requires: "",
effect() {
b.isModDroneOnDamage = true;
for (let i = 0; i < 4; i++) {
b.drone() //spawn drone
}
},
remove() {
b.isModDroneOnDamage = false;
}
},
{
name: "Lorentzian topology",
description: "your <strong>bullets</strong> last <strong>+33% longer</strong>",
@@ -591,6 +591,10 @@ const b = {
requires: "",
effect() {
b.isModEntanglement = true
setTimeout(function () {
game.boldActiveGunHUD();
}, 10);
},
remove() {
b.isModEntanglement = false;