CPT
mod: CPT reversal - avoid damage by rewinding to your past, but use up all your energy requires wormhole or time dilation several minor buffs to wormhole small changes to mob distribution on a few maps
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@@ -970,9 +970,11 @@ const mobs = {
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Matter.Body.setAngle(this, angle - Math.PI);
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},
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explode(mass = this.mass) {
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mech.damage(Math.min(Math.max(0.02 * Math.sqrt(mass), 0.01), 0.35) * game.dmgScale);
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this.dropPowerUp = false;
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this.death(); //death with no power up or body
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if (mech.immuneCycle < mech.cycle) {
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mech.damage(Math.min(Math.max(0.02 * Math.sqrt(mass), 0.01), 0.35) * game.dmgScale);
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this.dropPowerUp = false;
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this.death(); //death with no power up or body
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}
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},
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timeLimit() {
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if (!mech.isBodiesAsleep) {
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