exciton-lattice
field: perfect diamagnetism is a bit larger can now grab power ups from far away mod: exciton-lattice - reduce harm by 80%, but after taking collision damage eject a random mod eject extra mods if you have recursive stacks power ups have a bit more air friction power ups must be in line of sight to be pulled by the player why mode now gets 100% chance for a second boss power up (up from 50%) this should let why mode reach more interesting build depth laser and pulse got a damage and energy use buff immune to harm for a second after exiting the power up selection menu
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@@ -16,9 +16,9 @@ const level = {
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// game.zoomScale = 1000;
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// game.setZoom();
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// mech.isStealth = true;
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// mech.setField("standing wave harmonics")
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// mech.setField("time dilation field")
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// b.giveGuns("rail gun")
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// mod.giveMod("capacitor bank");
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// mod.giveMod("quantum immortality");
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level.intro(); //starting level
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// level.testing(); //not in rotation
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