bounceBoss balance and bug fixes
difficulty balance per level mob harm done is reduced about 2% player damage is increased about 2% slasher mobs do 20% less damage this is because they killed me on my last run and I'm bitter mantisBoss is invincible for a less time Zeno's paradox removes 1/10 -> 1/12 health every 5 seconds slow, stun, plasma, foam, neutron bomb effects now only slow mobs down to a minimum speed of about 2-4 bug fixes bounceBoss deals with slow effects in a less buggy way final boss didn't kill invincible mobs when it dies
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25
todo.txt
25
todo.txt
@@ -1,23 +1,28 @@
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******************************************************** NEXT PATCH **************************************************
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new level: reactor - midBoss fight
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it's not well balanced yet
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Let me know if there are any impossible gun combinations
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difficulty balance per level
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mob harm done is reduced about 2%
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player damage is increased about 2%
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for new players the training button at the start screen now cycles colors
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effect shows if you haven't cleared the first training level, and you haven't done at least a few normal runs
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slasher mobs do 20% less damage
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this is because they killed me on my last run and I'm bitter
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mantisBoss is invincible for a less time
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Zeno's paradox removes 1/10 -> 1/12 health every 5 seconds
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standing wave expansion tech is 40% larger and gives 25% deflecting efficiency
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ammonium nitrate gives 30 -> 27% damage and range
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heuristics gives 30 -> 33% fire rate
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wormhole invariant tech drains energy much slower while time is paused
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slow, stun, plasma, foam, neutron bomb effects now only slow mobs down to a minimum speed of about 2-4
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bug fixes
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null level now longer progresses level.onLevel
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bounceBoss deals with slow effects in a less buggy way
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final boss didn't kill invincible mobs when it dies
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******************************************************** TODO ********************************************************
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tech - field power ups now give 3 field tech instead of 3 field?
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run more profiles of n-gon to fix performance issues
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reactor
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foam hits all the bullets and makes this fight easy
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give map some background graphics
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it's a little short
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add alternate boss
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