metamaterial cloaking now does 300% more damage

added 50% chance for elevators on warehouse level

metamaterial cloaking now does 300% more damage if a mob has not died in the last 4 seconds
  removed: tech: combinatorial optimization - increase damage by 66% if a mob hasn't died in the last 5 seconds

fixed bug with experiment not loading tech
This commit is contained in:
landgreen
2021-05-30 14:14:29 -07:00
parent d54ca92cf7
commit 69fec1cde7
7 changed files with 153 additions and 73 deletions

View File

@@ -525,7 +525,7 @@ const simulation = {
level.levels.push("basement");
level.levels.push("crossfire");
level.levels.push("vats")
level.levels.push("n_gon")
level.levels.push("n-gon")
level.levels.push("house");
level.levels.push("perplex");
level.levels.push("coliseum");