ergodicity, tooltips

tech requirement info UI updated in experiment mode

tech: ergodicity - remove heal power ups and heal tech,  reduce difficulty by 2 levels
This commit is contained in:
landgreen
2021-03-19 19:15:52 -07:00
parent 1aa4afb280
commit 69b416b203
10 changed files with 254 additions and 110 deletions

View File

@@ -1,8 +1,8 @@
******************************************************** NEXT PATCH ********************************************************
tech requirement info UI updated in experiment mode
fixed and renamed the new drone tech (it wasn't working right)
level bosses will do about 50% less damage on collisions, but they will take about 33% more to kill
tech: ergodicity - remove heal power ups and heal tech, reduce difficulty by 2 levels
******************************************************** BUGS ********************************************************
@@ -36,13 +36,22 @@ fix door.isOpen actually meaning isClosed?
******************************************************** TODO ********************************************************
damage circles when you have MEE should be field color
reset on experiment menu should clear power ups and bullets
give pulsars attraction if with in distance range
should blocks block mob vision?
mobs will attack player in the starting room though...
Matter.Query.ray(map, this.position, this.mPosRange()).length === 0 &&
Matter.Query.ray(body, this.position, this.mPosRange()).length === 0 &&
mob vision: look at player history
build a new type of attraction for mobs
if mobs can't see player, they check to see if they can see where the player was in the history
if mobs can't see player, they could check to see if they can find player in the past
https://abitawake.com/news/articles/enemy-ai-chasing-a-player-without-navigation2d-or-a-star-pathfinding
write find in spawn undo exploder, but commented out
tech: chitin - take 50% less damage, reduce harm reduction by 5% after each collision
@@ -308,7 +317,6 @@ n-gon outreach ideas
possible names for tech
strange loop
perturbation theory
holonomy - parallel transport of a vector leads to movement (applies to curved space)
hypergolic - A hypergolic propellant combination used in a rocket engine is one whose components spontaneously ignite when they come into contact with each other.
uncertainty principle