ergodicity, tooltips
tech requirement info UI updated in experiment mode tech: ergodicity - remove heal power ups and heal tech, reduce difficulty by 2 levels
This commit is contained in:
@@ -680,6 +680,7 @@ const powerUps = {
|
||||
if (
|
||||
(!tech.isSuperDeterminism || (target === 'tech' || target === 'heal' || target === 'ammo')) &&
|
||||
!(tech.isEnergyNoAmmo && target === 'ammo') &&
|
||||
!(tech.isNoHeals || target === 'heal') &&
|
||||
(!simulation.isNoPowerUps || (target === 'research' || target === 'heal' || target === 'ammo'))
|
||||
) {
|
||||
powerUps.directSpawn(x, y, target, moving, mode, size)
|
||||
|
||||
Reference in New Issue
Block a user