ergodicity, tooltips
tech requirement info UI updated in experiment mode tech: ergodicity - remove heal power ups and heal tech, reduce difficulty by 2 levels
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@@ -1102,7 +1102,7 @@ const level = {
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// simulation.difficulty = 30
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// spawn.starter(1900, -500, 200) //big boy
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// spawn.pulsar(1900, -500)
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spawn.exploder(1900, -500)
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// spawn.pulsarBoss(1900, -500)
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// spawn.historyBoss(1900, -500)
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// spawn.ghoster(2900, -500)
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@@ -1115,7 +1115,7 @@ const level = {
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// spawn.streamBoss(1600, -500)
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// spawn.orbitalBoss(1600, -500)
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// spawn.cellBossCulture(1600, -500)
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spawn.shieldingBoss(1600, -500)
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// spawn.shieldingBoss(1600, -500)
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// spawn.beamer(1200, -500)
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// spawn.shield(mob[mob.length - 1], 1800, -120, 1);
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