stress concentration
nail gun tech: stress concentration - if a mob has below 50% durability after taking damage from needles or rivets near the center of it's body it dies caliber 16->25% nail, needle, rivet size/damage combined tech: flagella - spores move +50% faster spores follow you if they can't find a target shock wave stun also applies to sporangium no longer reduces explosion size JUNK tech: reincarnation - kill all mobs and spawn new ones (also spawn a few extra mobs for fun) updated pause menu and fields descriptions to new wording style bug fixes
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@@ -105,6 +105,7 @@ const simulation = {
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simulation.isTimeSkipping = true;
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for (let i = 0; i < cycles; i++) {
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simulation.cycle++;
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// m.walk_cycle += (m.flipLegs * m.Vx) * 0.5; //makes the legs look like they are moving fast (it's times 0.5 because when they move too fast it's a blur)
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simulation.gravity();
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Engine.update(engine, simulation.delta);
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// level.custom();
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