slashBoss
new boss: slashBoss - same as slash mob, but it's get invulnerability of course if you have upgraded bots then random bot will that type being inside slime reduces gravity by 50% through buoyancy difficulty increase for mobs harm is 2% lower per level boson composite no longer lets you pass through elevators and rotors NAND gate damage 50 -> 55.5%
This commit is contained in:
37
js/tech.js
37
js/tech.js
@@ -214,7 +214,7 @@ const tech = {
|
||||
if (tech.isAxion && tech.isHarmMACHO) dmg *= 1 + 0.75 * (1 - m.harmReduction())
|
||||
if (tech.OccamDamage) dmg *= tech.OccamDamage
|
||||
if (tech.isCloakingDamage) dmg *= 1.35
|
||||
if (tech.isFlipFlopDamage && tech.isFlipFlopOn) dmg *= 1.5
|
||||
if (tech.isFlipFlopDamage && tech.isFlipFlopOn) dmg *= 1.555
|
||||
if (tech.isAnthropicDamage && tech.isDeathAvoidedThisLevel) dmg *= 2.3703599
|
||||
if (m.isSneakAttack && m.cycle > m.lastKillCycle + 240) dmg *= tech.sneakAttackDmg
|
||||
if (tech.isTechDamage) dmg *= 1.9
|
||||
@@ -1016,7 +1016,7 @@ const tech = {
|
||||
{
|
||||
name: "nail-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">nail-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>nail-bots</strong><br><strong>+500%</strong> <strong>fire rate</strong> and <strong>+40%</strong> nail <strong>velocity</strong>",
|
||||
description: "<strong>convert</strong> your bots to <strong>nail-bots</strong><br><strong>+500%</strong> <strong>fire rate</strong> and <strong>+40%</strong> nail <strong>velocity</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1072,7 +1072,7 @@ const tech = {
|
||||
{
|
||||
name: "foam-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">foam-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>foam-bots</strong><br><strong>300%</strong> increased foam <strong>size</strong> and <strong>fire rate</strong>",
|
||||
description: "<strong>convert</strong> your bots to <strong>foam-bots</strong><br><strong>300%</strong> increased foam <strong>size</strong> and <strong>fire rate</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1128,7 +1128,7 @@ const tech = {
|
||||
{
|
||||
name: "boom-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">boom-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>boom-bots</strong><br><strong>300%</strong> increased <strong class='color-e'>explosion</strong> <strong class='color-d'>damage</strong> and size",
|
||||
description: "<strong>convert</strong> your bots to <strong>boom-bots</strong><br><strong>300%</strong> increased <strong class='color-e'>explosion</strong> <strong class='color-d'>damage</strong> and size",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1186,7 +1186,7 @@ const tech = {
|
||||
{
|
||||
name: "laser-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">laser-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>laser-bots</strong><br><strong>100%</strong> improved <strong class='color-d'>damage</strong>, efficiency, and range", // <strong>400%</strong> increased <strong>laser-bot</strong> <strong class='color-laser'>laser</strong> <strong class='color-d'>damage</strong>",
|
||||
description: "<strong>convert</strong> your bots to <strong>laser-bots</strong><br><strong>100%</strong> improved <strong class='color-d'>damage</strong>, efficiency, and range", // <strong>400%</strong> increased <strong>laser-bot</strong> <strong class='color-laser'>laser</strong> <strong class='color-d'>damage</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1242,7 +1242,7 @@ const tech = {
|
||||
{
|
||||
name: "orbital-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">orbital-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>orbital-bots</strong><br>increase <strong class='color-d'>damage</strong> by <strong>300%</strong> and <strong>radius</strong> by <strong>50%</strong>",
|
||||
description: "<strong>convert</strong> your bots to <strong>orbital-bots</strong><br>increase <strong class='color-d'>damage</strong> by <strong>300%</strong> and <strong>radius</strong> by <strong>50%</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1307,7 +1307,7 @@ const tech = {
|
||||
{
|
||||
name: "dynamo-bot upgrade",
|
||||
link: `<a target="_blank" href='https://en.wikipedia.org/wiki/Robot' class="link">dynamo-bot upgrade</a>`,
|
||||
description: "<strong>convert</strong> your current bots to <strong>dynamo-bots</strong><br>increase regen to <strong>23</strong> <strong class='color-f'>energy</strong> per second",
|
||||
description: "<strong>convert</strong> your bots to <strong>dynamo-bots</strong><br>increase regen to <strong>23</strong> <strong class='color-f'>energy</strong> per second",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 3,
|
||||
@@ -1748,7 +1748,7 @@ const tech = {
|
||||
},
|
||||
{
|
||||
name: "NAND gate",
|
||||
description: "if in the <strong class='color-flop'>ON</strong> state<br>do <strong>50%</strong> more <strong class='color-d'>damage</strong>",
|
||||
description: "if in the <strong class='color-flop'>ON</strong> state<br>do <strong>55.5%</strong> more <strong class='color-d'>damage</strong>",
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 4,
|
||||
@@ -6116,6 +6116,25 @@ const tech = {
|
||||
if (this.count > 0) powerUps.research.changeRerolls(2)
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "radiative equilibrium",
|
||||
description: "for <strong>10 seconds</strong> after receiving <strong class='color-harm'>harm</strong><br>increase <strong class='color-d'>damage</strong> by <strong>200%</strong>",
|
||||
isFieldTech: true,
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
frequency: 1,
|
||||
frequencyDefault: 1,
|
||||
allowed() {
|
||||
return (m.fieldUpgrades[m.fieldMode].name === "pilot wave" || m.fieldUpgrades[m.fieldMode].name === "negative mass") && (build.isExperimentSelection || powerUps.research.count > 3)
|
||||
},
|
||||
requires: "negative mass, pilot wave",
|
||||
effect() {
|
||||
tech.isHarmDamage = true;
|
||||
},
|
||||
remove() {
|
||||
tech.isHarmDamage = false;
|
||||
}
|
||||
},
|
||||
{
|
||||
name: "neutronium",
|
||||
description: `reduce <strong class='color-harm'>harm</strong> by <strong>90%</strong> when your <strong class='color-f'>field</strong> is active<br><strong>move</strong> and <strong>jump</strong> <strong>33%</strong> <strong>slower</strong>`,
|
||||
@@ -6223,7 +6242,7 @@ const tech = {
|
||||
},
|
||||
{
|
||||
name: "bot manufacturing",
|
||||
description: `use <strong>molecular assembler</strong> and ${powerUps.orb.research(2)}<br>to build <strong>3</strong> random <strong class='color-bot'>bots</strong>`,
|
||||
description: `use ${powerUps.orb.research(2)} to build<br><strong>3</strong> random <strong class='color-bot'>bots</strong>`,
|
||||
isFieldTech: true,
|
||||
maxCount: 1,
|
||||
count: 0,
|
||||
|
||||
Reference in New Issue
Block a user