quenching
after beating the final boss the difficulty settings automatically opens quenching - double the damage and double the max health given aligned the effects more consistently with defense and difficulty based heal reduction prevented possible death by quenching fixed super balls bug
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13
todo.txt
13
todo.txt
@@ -1,14 +1,11 @@
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******************************************************** NEXT PATCH **************************************************
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electronegativity: +26->23% damage
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after beating the final boss the difficulty settings automatically opens
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quenching - double the damage and double the max health given
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aligned the effects more consistently with defense and difficulty based heal reduction
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prevented possible death by quenching
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gun cancel button doesn't show up on the initial level if you haven't done the training yet and you didn't choose a gun
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after exiting initial level players are prompted to start the training levels
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only if they haven't done the training and they didn't pick up a gun, and a few other conditions
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community training levels only are added when community maps setting is on and player clicks on training
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if you die after clearing fewer than 4 levels the difficulty settings automatically opens
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improved text formatting on updates
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fixed super balls bug
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*********************************************************** TODO *****************************************************
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