railgun default harpoon

harpoon's crouch is now a harpoon sized railgun
tech: halfwave rectifier now gives energy on harpoon/railgun charge and also stops harpoon from draining energy when it retracts
toggling harpoon does 800 -> 600% more damage

perfect diamagnetism default field is a bit larger

bug fix with several periodic checks running off simulation time
  they now run on player time and will be active during time dilation
fixed a bug where lore wasn't working
This commit is contained in:
landgreen
2022-02-08 05:51:06 -08:00
parent d51a9d6dd8
commit 67a6ee29d1
7 changed files with 257 additions and 256 deletions

View File

@@ -1,15 +1,17 @@
******************************************************** NEXT PATCH **************************************************
seeds are displayed in pause menu and intro map
seeds from your previous run is displayed in settings after you die
fixed some minor seed inconsistency
harpoon's crouch is now a harpoon sized railgun
tech: halfwave rectifier now gives energy on harpoon/railgun charge and also stops harpoon from draining energy when it retracts
toggling harpoon does 800 -> 600% more damage
perfect diamagnetism default field is a bit larger
bug fix with several periodic checks running off simulation time
they now run on player time and will be active during time dilation
fixed a bug where lore wasn't working
******************************************************** TODO ********************************************************
make railgun default fire mode for crouch harpoon?
buff perfect diamagnetism
make a seed/hash system that controls only the tech/guns/fields shown
URL sharing could include a seed
seed will control: