railgun default harpoon
harpoon's crouch is now a harpoon sized railgun tech: halfwave rectifier now gives energy on harpoon/railgun charge and also stops harpoon from draining energy when it retracts toggling harpoon does 800 -> 600% more damage perfect diamagnetism default field is a bit larger bug fix with several periodic checks running off simulation time they now run on player time and will be active during time dilation fixed a bug where lore wasn't working
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16
todo.txt
16
todo.txt
@@ -1,15 +1,17 @@
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******************************************************** NEXT PATCH **************************************************
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seeds are displayed in pause menu and intro map
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seeds from your previous run is displayed in settings after you die
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fixed some minor seed inconsistency
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harpoon's crouch is now a harpoon sized railgun
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tech: halfwave rectifier now gives energy on harpoon/railgun charge and also stops harpoon from draining energy when it retracts
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toggling harpoon does 800 -> 600% more damage
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perfect diamagnetism default field is a bit larger
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bug fix with several periodic checks running off simulation time
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they now run on player time and will be active during time dilation
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fixed a bug where lore wasn't working
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******************************************************** TODO ********************************************************
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make railgun default fire mode for crouch harpoon?
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buff perfect diamagnetism
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make a seed/hash system that controls only the tech/guns/fields shown
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URL sharing could include a seed
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seed will control:
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