foam gun, mods: overcharge, supersaturate, many background adjustments

This commit is contained in:
landgreen
2019-12-15 07:43:34 -08:00
committed by GitHub
parent 320f0ef28c
commit 66479c9b82
8 changed files with 216 additions and 207 deletions

View File

@@ -14,12 +14,12 @@ const level = {
start() {
if (level.levelsCleared === 0) {
// game.difficulty = 6; //for testing to simulate possible mobs spawns
b.giveGuns(15)
mech.fieldUpgrades[1].effect();
// b.giveMod(2)
// b.giveGuns(15)
// mech.fieldUpgrades[1].effect();
// b.giveMod(21)
// this.intro(); //starting level
this.testingMap();
this.intro(); //starting level
// this.testingMap();
// this.bosses();
// this.aerie();
// this.rooftops();