added 5 new mods, power up display, game balance
This commit is contained in:
93
index.html
93
index.html
@@ -30,7 +30,6 @@
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</head>
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<body>
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<!-- <body oncontextmenu="return false"> -->
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<div id='guns'></div>
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<div id='field'></div>
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@@ -77,34 +76,82 @@
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<canvas id="canvas"></canvas>
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<!-- ********** intro page ***********************************************
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******************************************************************************* -->
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<!-- <div id="build-details">
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<div class="build-grid-module"></div>
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<details>
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<summary>build</summary>
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<div id="details-div">
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</div>
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</details>
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</div> -->
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<div id="build-grid">
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</div>
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<button type="button" id="build-button">builds</button>
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<!-- <div id="build">
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<details>
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<summary>builds</summary>
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</details>
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</div> -->
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<div id="controls">
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<details>
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<summary>info</summary>
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<summary>about</summary>
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<div id="details-div">
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<div style="line-height: 150%;">
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<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed">combat difficulty:</label>
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<select name="difficulty-select" id="difficulty-select">
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<option value="easy">easy</option>
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<option value="0" selected>normal</option>
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<option value="4">hard</option>
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<option value="8">why...</option>
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</select>
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<br>
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<label for="body-damage" title="allow damage from heavy, fast moving blocks">collision damage from blocks:</label>
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<input type="checkbox" id="body-damage" name="body-damage" checked style="width:16px; height:16px;">
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<br>
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<label for="fps-select" title="use this to slow the game down">frames per second cap:</label>
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<select name="fps-select" id="fps-select">
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<option value="max">no fps cap</option>
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<option value="72" selected>72 fps cap</option>
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<option value="60">60 fps cap</option>
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<option value="45">45 fps cap</option>
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<option value="30">30 fps cap</option>
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</select>
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</div>
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<br><br>
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<table>
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<tr>
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<td>FIRE</td>
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<th>FIRE</th>
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<td>left mouse</td>
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<td></td>
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</tr>
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<tr>
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<td>FIELD</td>
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<th>FIELD</th>
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<td>right mouse / spacebar</td>
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</tr>
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<tr>
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<td>MOVE</td>
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<th>MOVE</th>
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<td>WASD / arrows</td>
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</tr>
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<tr>
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<td>GUNS</td>
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<th>GUNS</th>
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<td>Q / E / mouse wheel</td>
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</tr>
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<tr>
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<td>ZOOM</td>
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<th>ZOOM</th>
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<td>+ / -</td>
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</tr>
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<tr>
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<td>PAUSE</td>
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<th>PAUSE</th>
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<td>P</td>
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</tr>
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<!-- <tr>
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@@ -140,35 +187,9 @@
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<a href="https://github.com/landgreen/n-gon">Github</a> hosts the source code for n-gon.<br> It's written in JavaScript, CSS, and HTML.
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<br>
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<br>
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N-gon is also on <a href="https://lilgreenland.itch.io/n-gon">itch.io</a>.
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n-gon is also hosted at <a href="https://lilgreenland.itch.io/n-gon">itch.io</a>.
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<br>
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<br>
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</div>
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</details>
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</div>
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<div id="settings">
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<details>
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<summary>settings</summary>
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<div id="details-div">
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<label for="body-damage" title="allow damage from heavy, fast moving blocks">block collision damage:</label>
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<input type="checkbox" id="body-damage" name="body-damage" checked>
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<br><br>
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<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed">combat difficulty:</label>
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<select name="difficulty-select" id="difficulty-select">
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<option value="easy">easy</option>
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<option value="0" selected>normal</option>
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<option value="4">hard</option>
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<option value="8">why...</option>
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</select>
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<br><br>
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<label for="fps-select" title="use this to slow the game down">FPS cap:</label>
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<select name="fps-select" id="fps-select">
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<option value="max">no fps cap</option>
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<option value="72" selected>72 fps cap</option>
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<option value="60">60 fps cap</option>
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<option value="45">45 fps cap</option>
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<option value="30">30 fps cap</option>
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</select>
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</div>
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</details>
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</div>
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