added text on new mods, mines don't stick on flat ground anymore
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@@ -4,16 +4,19 @@ const powerUps = {
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choose(type, index) {
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if (type === "gun") {
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b.giveGuns(index)
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// game.replaceTextLog = true;
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// game.makeTextLog(`${game.SVGleftMouse} <strong style='font-size:30px;'>${b.guns[index].name}</strong><br><br>${b.guns[index].description}`, 500);
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// game.replaceTextLog = false;
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game.replaceTextLog = true;
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game.makeTextLog(`${game.SVGleftMouse} <strong style='font-size:30px;'>${b.guns[index].name}</strong><br><br>${b.guns[index].description}`, 500);
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game.replaceTextLog = false;
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} else if (type === "field") {
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mech.setField(index)
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game.replaceTextLog = true;
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game.makeTextLog(`${game.SVGrightMouse}<strong style='font-size:30px;'> ${mech.fieldUpgrades[mech.fieldMode].name}</strong><br><span class='faded'></span><br>${mech.fieldUpgrades[mech.fieldMode].description}`, 600);
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game.replaceTextLog = false;
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} else if (type === "mod") {
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b.giveMod(index)
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// game.replaceTextLog = true;
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// game.makeTextLog(`<div class="circle mod"></div> <strong style='font-size:30px;'>${b.mods[index].name}</strong><br><br> ${b.mods[index].description}`, 500);
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// game.replaceTextLog = false;
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game.replaceTextLog = true;
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game.makeTextLog(`<div class="circle mod"></div> <strong style='font-size:30px;'>${b.mods[index].name}</strong><br><br> ${b.mods[index].description}`, 500);
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game.replaceTextLog = false;
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}
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document.body.style.cursor = "none";
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document.getElementById("choose-grid").style.display = "none"
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