duplication animation

blackhole mobs can no longer see past stealth
adding dup chance has graphics now

bug fixes
This commit is contained in:
landgreen
2021-09-29 06:27:40 -07:00
parent 1eb58afb9d
commit 62b9d974b4
11 changed files with 77 additions and 39 deletions

View File

@@ -23,6 +23,7 @@ const level = {
// tech.giveTech("all-stars")
// for (let i = 0; i < 3; i++) tech.giveTech("super sized")
// for (let i = 0; i < 9; i++) tech.giveTech("MIRV")
// tech.isCancelDuplication = true
level.intro(); //starting level
// level.testing(); //not in rotation, used for testing
@@ -2293,7 +2294,7 @@ const level = {
spawn.mapRect(5050, -100, 50, 150);
spawn.mapRect(4850, -275, 50, 175);
// level.difficultyIncrease(30) //30 is near max on hard //60 is near max on why
spawn.starter(1900, -500, 200) //big boy
// spawn.starter(1900, -500, 200) //big boy
// spawn.blockGroup(1900, -500)
// for (let i = 0; i < 10; ++i) spawn.bodyRect(1600 + 5, -500, 30, 40);
// spawn.laserBombingBoss(1900, -500)
@@ -2312,11 +2313,11 @@ const level = {
// spawn.laserBombingBoss(1600, -500)
// spawn.laserTargetingBoss(1600, -500)
// spawn.laserBoss(1600, -500)
// spawn.cellBossCulture(1600, -500)
spawn.cellBossCulture(1600, -500)
// spawn.nodeGroup(1200, -500, "grenadier")
// spawn.nodeGroup(1800, -500, "grenadier")
// spawn.nodeGroup(1200, 0, "grenadier")
spawn.snakeBoss(1200, -500)
// spawn.snakeBoss(1200, -500)
// spawn.suckerBoss(2900, -500)
// spawn.randomMob(1600, -500)
},