difficulty rebalance, gun balance, draft polish

This commit is contained in:
landgreen
2019-12-29 15:27:05 -08:00
parent 21bc7046c3
commit 624553186c
7 changed files with 87 additions and 88 deletions

View File

@@ -82,9 +82,9 @@ const game = {
delta: 1000 / 60, //speed of game engine //looks like it has to be 16 to match player input
buttonCD: 0,
isBodyDamage: true,
isEasyMode: false,
difficultyMode: null,
difficulty: 0,
isDraftMode: false,
difficulty: null,
// dropFPS(cap = 40, time = 15) {
// game.fpsCap = cap
// game.fpsInterval = 1000 / game.fpsCap;
@@ -473,13 +473,10 @@ const game = {
game.accelScale = 1;
game.lookFreqScale = 1;
game.CDScale = 1;
if (document.getElementById("difficulty-select").value === 'easy') {
game.difficulty = 0;
game.isEasyMode = true;
game.difficultyMode = Number(document.getElementById("difficulty-select").value)
if (game.difficultyMode === 0) {
game.difficultyMode = 1
level.difficultyDecrease(6);
} else {
game.difficulty = parseInt(document.getElementById("difficulty-select").value)
level.difficultyIncrease(game.difficulty)
}
game.clearNow = true;