4 community levels

new community levels: (you can enable community maps in the settings)
  rings by thatLittleFrog
  flappyGon by Digin
  trial by Cirryn and Tarantula Hawk
  arena level updated by Whyisthisnotavalable

difficulty scaling:  0.84->0.85x player damage per level
research spawn per level is no longer in the difficulty settings
  instead players get 1 research for only the first few levels
cell boss has less health at high difficulty

converted JUNK tech to additive, instead of the multiplicative
  makes the first JUNK you take do the same, but if you take too much you can get to 100%
right aligned some text in tech descriptions
added some circles to the in-game console messages

renamed slow light -> delayed-choice - a single 0.4 second delayed 0.7x damage laser beam
  also now works with reflection
plasma torch field gets 1.5x damage by default
molecular assembler coupling 0.8->0.6 energy per second
nail-bot upgrade 5->4x fire rate
foam-bot upgrade 3->2.5x size and fire rate
sound-bot upgrade 2.5->2x fire rate, damage, 1->2x wave packet length
boom-bot upgrade reduced range, bot acceleration
orbital-bot upgrade 1.5->2x radius
perimeter defense 0.95->0.96x damage taken per bot
network effect 1.05->1.04x damage per bot
tech: working mass - cleaned up physics and logic a bit
negative feedback scales with health below maxHealth, not health below 100
  1.007->1.006x damage per missing health
homeostasis scales with missing health, not health below 100
  limit of 0.2x at 0 health
This commit is contained in:
landgreen
2024-06-20 19:13:51 -07:00
parent 1903b9e938
commit 5e12cea685
10 changed files with 2181 additions and 881 deletions

View File

@@ -193,8 +193,6 @@ summary {
gap: 10px;
background-color: #444;
/* padding: 10px 1px; */
position: absolute;
top: 50%;
left: 50%;
@@ -212,6 +210,7 @@ summary {
overflow: auto;
-ms-overflow-style: none;
scrollbar-width: none;
/* box-shadow: 7px 7px 6px rgba(0, 0, 0, 0.13); */
}
@@ -394,7 +393,7 @@ summary {
border-top-right-radius: 0px;
padding: 0.2em 0px;
/* height: 210px; */
box-shadow: 8px 8px 7px rgba(0, 0, 50, 0.15);
box-shadow: 8px 8px 6px rgba(0, 0, 50, 0.15);
}
.card-background {
@@ -589,6 +588,7 @@ summary {
border-radius: 8px;
border: 2px #333 solid;
background-color: #fff;
/* box-shadow: 8px 8px 6px rgba(0, 0, 60, 0.11); */
}
@@ -1575,9 +1575,10 @@ summary {
}
.pause-difficulty-row {
line-height: 140%;
line-height: 130%;
font-size: 1em;
padding: 10px;
padding: 7px 0px 7px 0px;
/* top | right | bottom | left */
margin: -5px 0;
}
@@ -1656,6 +1657,7 @@ summary {
background-color: hsl(240, 18%, 93%);
border: 1px solid #333;
border-radius: 5px;
padding: 5px;
padding: 7px;
margin-bottom: 10px;
/* box-shadow: 4px 4px 4px hsla(240, 0%, 17%, 0.14); */
}