diff --git a/js/index.js b/js/index.js index 4da05ee..e555883 100644 --- a/js/index.js +++ b/js/index.js @@ -2,6 +2,20 @@ /* TODO: ******************************************* ***************************************************** +mod: make player invisible when... + use the flag from phase field + +mod: ground stomp on enterLand() + immunity to falling damage + triggers when you press down + maybe rewrite the function to look for down key + with added down speed + spawn spores + +field: a larger radius that attracted enemies + still deflected them near the robot + convert the health of mobs into energy when they are being attracted + mod: chance to not die from fatal damage also push mobs and bodies away? also heal? @@ -13,9 +27,6 @@ mod: do extra damage based on your speed do more damage when not moving? take less damage when not moving? -mod: ground stomp on enterLand() - spawn spores - gun/field: portals use the code from mines to get them to stick to walls or lasers