explosions mods rework
mod: recursion - gives missiles a 30% chance to spawn a larger missile when they explode mod: electric reactive armor - immune to harm from explosions while energy is full (was 80%) mod: ammonium nitrate - explosions are 60% bigger, but they do 300% more damage to you mod: trinitrotoluene - explosions are 50% smaller and do 71% more damage
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@@ -30,6 +30,12 @@ function shuffle(array) {
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return array;
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}
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// shrink power up selection menu to find window height
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if (screen.height < 800) {
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document.getElementById("choose-grid").style.fontSize = "1em"; //1.3em is normal
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if (screen.height < 600) document.getElementById("choose-grid").style.fontSize = "0.8em"; //1.3em is normal
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}
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//example https://landgreen.github.io/sidescroller/index.html?
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// &gun1=minigun&gun2=laser
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// &mod1=laser-bot&mod2=mass%20driver&mod3=overcharge&mod4=laser-bot&mod5=laser-bot&field=phase%20decoherence%20field&difficulty=2
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