iridescence
tech: iridescence - laser does 100% damage to mobs hit near their center tech: lens - laser does extra damage if you fire through a lens that revolves around you tech: arc length - increase the size of the lens virtual particles costs 4->6 research for 11% duplication quantum eraser has less duplication chance at higher difficulty modes community map temple updates bug fixes
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@@ -3297,7 +3297,7 @@ const m = {
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Matter.Composite.remove(engine.world, body[i]);
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body.splice(i, 1);
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m.fieldRange *= 0.8
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if (tech.isWormholeEnergy) m.energy += 0.53
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if (tech.isWormholeEnergy) m.energy += 0.5
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if (tech.isWormholeWorms) { //pandimensional spermia
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b.worm(Vector.add(m.hole.pos2, Vector.rotate({ x: m.fieldRange * 0.4, y: 0 }, 2 * Math.PI * Math.random())))
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Matter.Body.setVelocity(bullet[bullet.length - 1], Vector.mult(Vector.rotate(m.hole.unit, Math.PI / 2), -10));
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@@ -3320,7 +3320,7 @@ const m = {
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body.splice(i, 1);
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m.fieldRange *= 0.8
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// if (tech.isWormholeEnergy && m.energy < m.maxEnergy * 2) m.energy = m.maxEnergy * 2
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if (tech.isWormholeEnergy && m.immuneCycle < m.cycle) m.energy += 0.53
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if (tech.isWormholeEnergy && m.immuneCycle < m.cycle) m.energy += 0.5
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if (tech.isWormholeWorms) { //pandimensional spermia
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b.worm(Vector.add(m.hole.pos1, Vector.rotate({ x: m.fieldRange * 0.4, y: 0 }, 2 * Math.PI * Math.random())))
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Matter.Body.setVelocity(bullet[bullet.length - 1], Vector.mult(Vector.rotate(m.hole.unit, Math.PI / 2), 5));
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