time field adjustments

This commit is contained in:
landgreen
2019-10-17 05:26:45 -07:00
parent 963c930120
commit 5809a68360
6 changed files with 74 additions and 82 deletions

View File

@@ -1029,7 +1029,7 @@ const b = {
name: "drones",
description: "release drones that seek out targets<br>if no targets, drones move to mouse<br>",
ammo: 0,
ammoPack: 21,
ammoPack: 20,
have: false,
fire() {
const THRUST = 0.0015
@@ -1042,8 +1042,8 @@ const b = {
friction: 0,
frictionAir: 0.0005,
restitution: 1,
dmg: 0.15, //damage done in addition to the damage from momentum
lookFrequency: 79 + Math.floor(32 * Math.random()),
dmg: 0.14, //damage done in addition to the damage from momentum
lookFrequency: 79 + Math.floor(37 * Math.random()),
endCycle: game.cycle + 780 + 360 * Math.random(),
classType: "bullet",
collisionFilter: {