coupling tech
tech: crystallography - convert all your research into 0.25 coupling per research tech: residual dipolar coupling - cancelling field gun or tech gives +0.5 coupling tech: fine-structure constant - +6 coupling, eject this tech if you take damage coupling for cloaking field now gives +33% ambush damage tech: ambush removed coupling for time dilation now gives +25% longer time dilation effect about +2 seconds coupling tech isn't well balanced yet, so give me feedback non-unitary operator renamed to Hilbert space bug fixes
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@@ -816,7 +816,6 @@ const simulation = {
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m.alive = true;
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m.onGround = false
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m.lastOnGroundCycle = 0
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m.setMaxHealth()
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m.health = 0;
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m.addHealth(0.25)
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m.drop();
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@@ -838,8 +837,8 @@ const simulation = {
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// <br>input.key.field <span class='color-symbol'>=</span> ["<span class='color-text'>${input.key.field}</span>", "<span class='color-text'>right mouse</span>"]
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// <br><span class='color-var'>m</span>.field.description <span class='color-symbol'>=</span> "<span class='color-text'>${m.fieldUpgrades[m.fieldMode].description}</span>"
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// `, 800);
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m.setField(0)
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m.coupling = 0
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m.setField(0) //this calls m.couplingChange(), which sets max health and max energy
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// m.energy = 0;
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//exit testing
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if (simulation.testing) {
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