mod superposition stuns mobs in phase field, stun bug fixes
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@@ -147,8 +147,8 @@ const level = {
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spawn.mapRect(level.exit.x, level.exit.y + 20, 100, 100); //exit bump
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// spawn.laserBoss(2900, -500)
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// spawn.exploder(3200, -500)
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spawn.timeSkipBoss(2900, -500)
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spawn.springer(3200, -500)
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// spawn.timeSkipBoss(2900, -500)
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// spawn.randomMob(3200, -500)
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},
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