bug fixes, pulse stun mod
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27
todo.txt
27
todo.txt
@@ -3,26 +3,19 @@
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************** TODO - n-gon **************
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an effect when canceling a power up
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ammo? heals?
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50% chance for a mod, 25% heal, 25% ammo
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liquid nitrogen cooling
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Mobs freeze on contact with the player
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uranium reactor core
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Mobs get irradiated on contact with the player
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add player Scent Trails for mod navigation
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https://abitawake.com/news/articles/enemy-ai-chasing-a-player-without-navigation2d-or-a-star-pathfinding
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mod - energy replaces your health,
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field - pilot wave
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while mouse is down blocks (and mobs?) are move with the mouse
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players can do serious damage by flicking the mouse and firing blocks
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on mouse down calculate relative position of block to mouse and maintain that as mouse moves
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on mouse up give blocks the computed mouse velocity
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use a gravity effect that pulls blocks in range towards the center of the mouse
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maybe no force in the very center to prevent clumping
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draw a ellipse around the mouse that wobbles like phase decoherence field, and changes color maybe like negative mass field
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make flurooantimonic acid mod a damage over time
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rename to radiation damage?
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mod - radiation damage over time effects can spread to nearby mobs
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do a check for nearby mobs on each tick
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try adding a subtile shift of color towards red, green or blue
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block, map, background, text? color
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could be random as each level loads
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