From 4c6b4805ced9aa7226f28630a3fdaa8371ffd577 Mon Sep 17 00:00:00 2001 From: landgreen Date: Sun, 28 Apr 2024 14:25:56 -0700 Subject: [PATCH] quick bug fix --- js/level.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/js/level.js b/js/level.js index b1920d4..d0cd8a2 100644 --- a/js/level.js +++ b/js/level.js @@ -41,7 +41,7 @@ const level = { // requestAnimationFrame(() => { tech.giveTech("optical amplifier") }); // for (let i = 0; i < 1; ++i) tech.giveTech("combinatorial optimization") // tech.giveTech("Pareto efficiency") - for (let i = 0; i < 1; ++i) tech.giveTech("collider") + // for (let i = 0; i < 1; ++i) tech.giveTech("collider") // for (let i = 0; i < 1; ++i) tech.giveTech("anthropic principle") // for (let i = 0; i < 1; ++i) tech.giveTech("bubble fusion") // requestAnimationFrame(() => { for (let i = 0; i < 10; i++) b.orbitBot(m.pos, false) }); @@ -23193,7 +23193,8 @@ const level = { const door = level.door(2650, -825, 50, 250, 250, 10); const elevator = level.elevator(-11050, -650, 450, 75, -2975, 0.003, { up: 0.1, down: 0.1 }) const slimePit = level.hazard(-4775, -350, 1975, 175); - const boost = level.boost(137.5, -600, 75, 25); + const boost = level.boost(137.5, -600, 75); + let base = Matter.Bodies.rectangle(-4375, -1000, 100, 100, { density: 0.05, isNotHoldable: true,