level boss health rework

level bosses will do about 50% less damage on collisions, but they will take about 33% more to kill

fixed and renamed the new drone tech
This commit is contained in:
landgreen
2021-03-16 20:33:14 -07:00
parent 05fcb823b2
commit 4b50f08056
7 changed files with 37 additions and 40 deletions

View File

@@ -1,14 +1,8 @@
******************************************************** NEXT PATCH ********************************************************
bug fixes
strong anthropic principle does 0.03599% more damage
spores can stick to rotating blocks now
probably fixed the new wormhole field while targeting a block -> crouch lock bug
ceramic needles now correctly bypass shields
level bosses will do about 50% less damage on collisions, but they will take about 33% more to kill
needles fire 3 at a time with a short delay and no spread
tech: planned obsolescence - 3x drone ammo, 1/3 drone nano-scale energy cost, but 53% reduced drone life span
fixed and renamed the new drone tech
******************************************************** BUGS ********************************************************
@@ -41,6 +35,8 @@ fix door.isOpen actually meaning isClosed?
******************************************************** TODO ********************************************************
damage circles when you have MEE should be field color
mob vision: look at player history
build a new type of attraction for mobs
if mobs can't see player, they check to see if they can see where the player was in the history