window width media rules to scale cards

card images and text scale based on browser width for smaller screens

tech Zectron - super ball can damage you, but they do more damage to mobs
  superBall bullets are converted to run off generic b.superBall()

sneakers - after taking damage if sneakers are low on life they teleport to a random point from the player's history and they sneak attack again
sneakBoss - a large sneaker that can hide several times before it dies

bug fixes
This commit is contained in:
landgreen
2022-12-29 21:29:41 -08:00
parent feb8824bc7
commit 4b195589d5
17 changed files with 232 additions and 195 deletions

View File

@@ -2974,7 +2974,7 @@ const m = {
},
{
name: "metamaterial cloaking",
description: "when not firing activate <strong class='color-cloaked'>cloaking</strong><br><span style = 'font-size:92%;'>after <strong class='color-cloaked'>decloaking</strong> <strong>+333%</strong> <strong class='color-d'>damage</strong> for up to <strong>2</strong> s</span><br>generate <strong>6</strong> <strong class='color-f'>energy</strong> per second",
description: "when not firing activate <strong class='color-cloaked'>cloaking</strong><br>after <strong class='color-cloaked'>decloaking</strong> <strong>+333%</strong> <strong class='color-d'>damage</strong> for <strong>2</strong> s<br>generate <strong>6</strong> <strong class='color-f'>energy</strong> per second",
effect: () => {
m.fieldFire = true;
m.fieldMeterColor = "#333";