mantisBoss
mantisBoss: 3 punching mobs, eject your ammo when you get punched invulnerable except for 1 second after moving powerUpBossBaby: smaller, cuter, faster, can't move through walls slashBoss renamed revolutionBoss invulnerable every other revolution of it's blades new mob state: invulnerable - immune to damage and status effects (stun, dots, freeze) damage and harm circle graphic size have been made more consistent bug fixes
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41
todo.txt
41
todo.txt
@@ -1,15 +1,43 @@
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******************************************************** NEXT PATCH **************************************************
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several tech now have fewer requirements to unlock
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some normal tech is now considered gun tech (mostly explosion stuff)
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snakeBoss tails, stay attached to each other
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"snakeBoss", "blockBoss", "powerupBoss" are now the only bosses
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mantisBoss: 3 punching mobs, eject your ammo when you get punched
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invulnerable except for 1 second after moving
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powerUpBossBaby: smaller, cuter, faster, can't move through walls
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slashBoss renamed revolutionBoss
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invulnerable every other revolution of it's blades
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new mob state: invulnerable - immune to damage and status effects (stun, dots, freeze)
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damage and harm circle graphic size have been made more consistent
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bug fixes
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******************************************************** TODO ********************************************************
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suggestion: quasarBoss: inverted pulsar boss that hits everything except where its aiming
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history vision messes up when drones hit boss?
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for babypowerupboss
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some boss mobs need invulnerability phases
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powerUpBoss after death?
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nerf powerup boss health or acceleration to balance
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growboss
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after one dies
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electric motors: increases movement speed and jump height, but jumping and moving costs energy
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overwrite the key event listeners?
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JUNK tech?
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make the shields that shieldBoss adds twice as damage resistant
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mob that fires bullets in 4,5,6,7 different directions at once, no aiming
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bug once: switching from shotgun to harpoon somehow set b.activeGun to not defined
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https://discord.com/channels/645222059647172618/646505973610971165/919116288008290324
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quasarBoss: inverted pulsar boss that hits everything except where its aiming
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pulsar mobs retarget too easily
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also they drift around too much
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@@ -18,9 +46,6 @@ intro map: diegeticly draw a mouse with field highlighted
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also indicate space?
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dynamically adjust drawing after picking up a gun
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some boss mobs need invulnerability phases
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maybe trigger immunity to damage for 5-10s after taking the first hit?
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increase mass and movement speed at the same time
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increase jump differently because it scales extra with mass
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