particle collider

tech: particle collider - in pause menu clicking a tech ejects it (5% chance to lose the power up and convert into energy)
  (also works on testing without the tech)

growBoss no longer goes invulnerable
bounceBoss bullets (on reactor map)
  do 33% less damage
  move 50% slower, so they don't fill the entire map

ground state reworked: reduce passive energy regen by 66%, increase max energy by 200
electronegativity: increase damage by 1% for every 9 -> 8 energy
acetone peroxide does 300 -> 200% more self harm from explosions
predator renamed parasitism
This commit is contained in:
landgreen
2022-02-05 07:01:03 -08:00
parent 6a2ef59c7b
commit 496cc83878
11 changed files with 175 additions and 123 deletions

View File

@@ -1,27 +1,40 @@
******************************************************** NEXT PATCH **************************************************
difficulty balance per level
mob harm done is reduced about 2%
player damage is increased about 2%
tech: particle collider - in pause menu clicking a tech ejects it (5% chance to lose the power up and convert into energy)
(also works on testing without the tech)
slasher mobs do 20% less damage
this is because they killed me on my last run and I'm bitter
mantisBoss is invincible for a less time
Zeno's paradox removes 1/10 -> 1/12 health every 5 seconds
growBoss no longer goes invulnerable
bounceBoss bullets (on reactor map)
do 33% less damage
move 50% slower, so they don't fill the entire map
slow, stun, plasma, foam, neutron bomb effects now only slow mobs down to a minimum speed of about 2-4
bug fixes
bounceBoss deals with slow effects in a less buggy way
final boss didn't kill invincible mobs when it dies
ground state reworked: reduce passive energy regen by 66%, increase max energy by 200
electronegativity: increase damage by 1% for every 9 -> 8 energy
acetone peroxide does 300 -> 200% more self harm from explosions
predator renamed parasitism
******************************************************** TODO ********************************************************
tech - field power ups now give 3 field tech instead of 3 field?
JUNK tech: https://bindingofisaacrebirth.fandom.com/wiki/Damocles
cloaking field doesn't show energy over max
junk tech or regular tech with this named
wiki: List of common misconceptions
run more profiles of n-gon to fix performance issues
reactor
hopBoss
swoopBoss: hides in top center
take a lap around the map that you have to dodge
spawn mobs
fire sniper bullets?
remove center map element?
add some blocks to the reactor level
add ammo?
boss speeds up as time goes on?
slow bullet speed?
foam hits all the bullets and makes this fight easy
give map some background graphics
it's a little short