From 4933ef596d1db2d78074b1c215270e23f2bf873e Mon Sep 17 00:00:00 2001 From: landgreen Date: Thu, 27 Jul 2023 10:19:18 -0700 Subject: [PATCH] Update level.js --- js/level.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/js/level.js b/js/level.js index fdd10eb..9b6f7b4 100644 --- a/js/level.js +++ b/js/level.js @@ -48,7 +48,7 @@ const level = { // for (let i = 0; i < 3; i++) powerUps.directSpawn(450, -50, "tech"); // for (let i = 0; i < 10; i++) powerUps.directSpawn(1750, -500, "research"); // for (let i = 0; i < 10; i++) powerUps.directSpawn(1750, -500, "coupling"); - level.diamagnetism(); + // level.diamagnetism(); // for (let i = 0; i < 1; ++i) spawn.slasher(1900, -500) // for (let i = 0; i < 1; ++i) spawn.slasher2(1900, -500) // for (let i = 0; i < 1; ++i) spawn.shooterBoss(1900, -2500) @@ -61,7 +61,7 @@ const level = { // spawn.tetherBoss(1900, -500, { x: 1900, y: -500 }) // for (let i = 0; i < 40; ++i) tech.giveTech() - // level[simulation.isTraining ? "walk" : "intro"]() //normal starting level ************************************************** + level[simulation.isTraining ? "walk" : "intro"]() //normal starting level ************************************************** // simulation.isAutoZoom = false; //look in close // simulation.zoomScale *= 0.5; @@ -29294,4 +29294,4 @@ const level = { spawn.mapRect(1600, -1200, 500, 850); //exit roof spawn.mapRect(1600, -400, 50, 225); //exit room left upper wall }, -}; \ No newline at end of file +};