laser-mines
tech: laser-mines - a floating triangle spins around with lasers coming from it's points
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13
todo.txt
13
todo.txt
@@ -1,14 +1,6 @@
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******************************************************** NEXT PATCH ********************************************************
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fixed some math on laser tech: diffraction grating and slow light propagation
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they were giving too much damage
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flechettes are slightly improved in: ammo, damage, fire rate
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tech - MIRV can now stack up to 9 bonus missiles
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removed tech - recursive missiles
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tech: cruise missile - 50% larger size, but travels 50% slower
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tech: missileBot - requires gun: missiles
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tech: laser-mines - a floating triangle spins around with lasers coming from it's points
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******************************************************** BUGS ********************************************************
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@@ -58,8 +50,7 @@ in game console
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death, max health, max energy, rewind
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mine tech: laser mines - mines hover in the air
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maybe they can be thrown a short distance, but they have no gravity and high friction, so they hover
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when a mob gets close they spin and fire 3 unaimed lasers from their vertexes
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unlock specular reflection and laser diodes
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with tech:sentry the mines spin immediately, and spin 2x times longer?
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mechanic: use gun swap as an active ability
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