recursive mods, gaurdian mod
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@@ -16,7 +16,7 @@ const level = {
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// game.difficulty = 6; //for testing to simulate possible mobs spawns
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// b.giveGuns(0)
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// mech.setField(2)
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b.giveMod(20)
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// b.giveMod(20)
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level.intro(); //starting level
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// level.testingMap();
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@@ -36,6 +36,9 @@ const level = {
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game.setZoom();
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level.addToWorld(); //add bodies to game engine
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game.draw.setPaths();
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for (let i = 0; i < b.modGuardianCount; i++) {
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b.guardian()
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}
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},
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isBuildRun: false,
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difficultyIncrease(num = 1) {
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