recursive mods, gaurdian mod

This commit is contained in:
landgreen
2020-01-01 18:09:03 -08:00
parent cbdd7f006f
commit 47eeafab08
7 changed files with 375 additions and 207 deletions

View File

@@ -16,7 +16,7 @@ const level = {
// game.difficulty = 6; //for testing to simulate possible mobs spawns
// b.giveGuns(0)
// mech.setField(2)
b.giveMod(20)
// b.giveMod(20)
level.intro(); //starting level
// level.testingMap();
@@ -36,6 +36,9 @@ const level = {
game.setZoom();
level.addToWorld(); //add bodies to game engine
game.draw.setPaths();
for (let i = 0; i < b.modGuardianCount; i++) {
b.guardian()
}
},
isBuildRun: false,
difficultyIncrease(num = 1) {