drone repair
tech: automatic - always fire, but get 2.5x ammo requires inertial frame tech: drone repair - while drones are your active gun, drones respawn with a 50% chance to consume ammo
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@@ -513,7 +513,7 @@ const m = {
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let dmg = 1
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dmg *= m.fieldHarmReduction
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if (tech.isImmortal) dmg *= 0.79
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if (tech.isHarmReduceAfterKill) dmg *= (m.lastKillCycle + 300 > m.cycle) ? 0.25 : 1.25
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if (tech.isHarmReduceAfterKill) dmg *= (m.lastKillCycle + 300 > m.cycle) ? 0.50 : 1.1
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if (tech.healthDrain) dmg *= 1 + 2.667 * tech.healthDrain //tech.healthDrain = 0.03 at one stack //cause more damage
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if (tech.squirrelFx !== 1) dmg *= 1 + (tech.squirrelFx - 1) / 5 //cause more damage
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if (tech.isBlockHarm && m.isHolding) dmg *= 0.15
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@@ -1487,6 +1487,8 @@ const m = {
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// m.fieldHarmReduction = 0.80;
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m.fieldBlockCD = 0;
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m.fieldHarmReduction = 0.8;
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m.fieldRange = 175 + 175 * 0.25 * tech.frequencyResonance
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m.fieldShieldingScale = Math.pow(0.5, tech.frequencyResonance)
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m.hold = function() {
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if (m.isHolding) {
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m.drawHold(m.holdingTarget);
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