laser and pulse combined, heal effect difficulty balance, custom mode bug fix

This commit is contained in:
landgreen
2019-12-30 06:44:20 -08:00
parent 624553186c
commit 45b87e8c72
7 changed files with 502 additions and 211 deletions

View File

@@ -433,7 +433,7 @@ const mech = {
}
},
addHealth(heal) {
mech.health += heal;
mech.health += heal * game.healScale;
if (mech.health > mech.maxHealth) mech.health = mech.maxHealth;
mech.displayHealth();
},