non-unitary
more wave beam balance backward induction costs 2 research now, also it is fixed (it would sometimes give an extra tech or the wrong tech) powerupBoss now gives research and ammo when it hits you, not 2 heals (it still ejects one of your tech also) tech: non-unitary operator - taking damage randomizes your run, reduce difficulty by 2 levels
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@@ -335,7 +335,8 @@ const m = {
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if (
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!tech.tech[i].isNonRefundable &&
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tech.tech[i].name !== "many-worlds" &&
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tech.tech[i].name !== "Ψ(t) collapse"
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tech.tech[i].name !== "Ψ(t) collapse" &&
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tech.tech[i].name !== "non-unitary operator"
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) {
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totalTech += tech.tech[i].count
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tech.tech[i].remove();
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