added requirement text, thermal runaway mod
This commit is contained in:
13
todo.txt
13
todo.txt
@@ -1,19 +1,10 @@
|
||||
************** TODO - n-gon **************
|
||||
|
||||
level - decrease all lips from 15 to 10 (under the new gravity players get stuck)
|
||||
|
||||
consider making jumping cost energy (like stamina)
|
||||
should walking cost energy too?
|
||||
|
||||
add in requirements to custom mode
|
||||
grey out mods that don't meet requirements
|
||||
make custom undo method for mods
|
||||
this makes toggleing mods on and off easier in custom
|
||||
|
||||
mod - acute stress response
|
||||
permanently increase damage by 30%
|
||||
for 5 seconds after a mob dies
|
||||
drain energy down to zero
|
||||
|
||||
|
||||
mod - nano-scale field makes spores instead of drones
|
||||
|
||||
mod - mines - fire something instead of needles on activation
|
||||
|
||||
Reference in New Issue
Block a user