downpour and buttonbutton community maps

community map downpour by DesBoot
community map buttonbutton by ||Destabilized E||

rounded borders on no-image mode selection cards
foam gun has some recoil
new superball gun image

bug fixes
This commit is contained in:
landgreen
2023-03-24 19:50:45 -07:00
parent e2bf9aae66
commit 3ea8bfd638
9 changed files with 70 additions and 26 deletions

View File

@@ -5799,7 +5799,7 @@ const tech = {
frequency: 2,
frequencyDefault: 2,
allowed() {
return tech.haveGunCheck("mine") && !tech.isFoamMine
return tech.haveGunCheck("mine")
},
requires: "mines, not elephants toothpaste",
effect() {
@@ -6520,6 +6520,27 @@ const tech = {
b.guns[8].chooseFireMethod()
}
},
// {
// name: "cavitation",
// description: "increase <strong>foam</strong> <strong class='color-g'>gun</strong> <strong>recoil</strong> by <strong>300%</strong><br>",
// isGunTech: true,
// maxCount: 1,
// count: 0,
// frequency: 2,
// frequencyDefault: 2,
// allowed() {
// return tech.haveGunCheck("foam")
// },
// requires: "foam",
// effect() {
// tech.isFoamCavitation = true;
// b.guns[8].knockBack = 0.003
// },
// remove() {
// tech.isFoamCavitation = false;
// b.guns[8].knockBack = 0.001
// }
// },
{
name: "capacitor bank",
// description: "<strong>charge</strong> effects build up almost <strong>instantly</strong><br><em style = 'font-size:97%;'>throwing <strong class='color-block'>blocks</strong>, foam, railgun, pulse, tokamak</em>",
@@ -11413,5 +11434,6 @@ const tech = {
hardLanding: null,
isNoGroundDamage: null,
isSuperBounce: null,
isDivisor: null
isDivisor: null,
isFoamCavitation: null,
}