working on gun: neutron bomb
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10
js/level.js
10
js/level.js
@@ -21,7 +21,7 @@ const level = {
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// b.giveMod("renormalization");
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// b.giveMod("impact shear");
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// b.giveMod("clock gating");
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// b.giveGuns("mine")
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b.giveGuns("neutron bomb")
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// mech.setField("pilot wave")
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// mech.setField("perfect diamagnetism")
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@@ -102,7 +102,7 @@ const level = {
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//******************************************************************************************************************
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testing() {
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// level.difficultyIncrease(19);
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level.difficultyIncrease(9);
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spawn.setSpawnList();
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spawn.setSpawnList();
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level.defaultZoom = 1500
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@@ -156,9 +156,9 @@ const level = {
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spawn.boost(1500, 0, 900);
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// spawn.bomberBoss(2900, -500)
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// spawn.suckerBoss(1200, -500)
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spawn.hopper(1200, -500)
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spawn.laser(1200, -500)
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// spawn.shooterBoss(1200, -500)
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// spawn.spawns(1200, -500)
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spawn.hopper(1600, -500)
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// spawn.shield(mob[mob.length - 1], 1200, -500, 1);
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// spawn.nodeBoss(1200, -500, "spiker")
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