mod drop balance
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@@ -308,7 +308,7 @@ const game = {
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "field");
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "heal");
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "heal");
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if (!powerUps.haveAllMods) powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "mod");
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powerUps.spawn(game.mouseInGame.x, game.mouseInGame.y, "mod");
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}
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if (keys[89]) { //add all mods with y
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for (let i = 0; i < b.mods.length; i++) {
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