entanglement
entanglement - your death leaves a power up for next run renamed entanglement also stores your gun and field improved graphics for incompatible tech
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@@ -760,6 +760,10 @@ const simulation = {
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b.setFireMethod()
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b.setFireCD();
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// simulation.updateTechHUD();
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for (let i = 0; i < b.guns.length; i++) b.guns[i].isRecentlyShown = false //reset recently shown back to zero
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for (let i = 0; i < m.fieldUpgrades.length; i++) m.fieldUpgrades[i].isRecentlyShown = false //reset recently shown back to zero
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for (let i = 0; i < tech.tech.length; i++) tech.tech[i].isRecentlyShown = false //reset recently shown back to zero
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powerUps.tech.choiceLog = [];
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powerUps.gun.choiceLog = [];
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powerUps.field.choiceLog = [];
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