scroll menus
shotgun balance ice-shot: less spread, higher damage, more crystals needle-shot: more needles, higher damage, less spread foam-shot: 1 more bubble power up selection and pause menu elements scroll individually now it looks great on my computer, but different operating systems and browsers are unpredictable let me know if text is hidden or if it doesn't scroll for you and what OS and browser you're on
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@@ -82,7 +82,7 @@
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if (index === 'random') {
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let options = [];
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for (let i = 0; i < tech.tech.length; i++) {
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if (tech.tech[i].count < tech.tech[i].maxCount && tech.tech[i].allowed() && !tech.tech[i].isJunk && !tech.tech[i].isLore) options.push(i);
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if (tech.tech[i].count < tech.tech[i].maxCount && tech.tech[i].allowed() && !tech.tech[i].isJunk && !tech.tech[i].isLore && !tech.tech[i].isBadRandomOption) options.push(i);
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}
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// give a random tech from the tech I don't have
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if (options.length > 0) {
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@@ -3826,7 +3826,7 @@
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},
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{
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name: "foam-shot",
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description: "the <strong>shotgun</strong> fires <strong>14</strong> <strong>foam</strong> bubbles",
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description: "the <strong>shotgun</strong> fires <strong>13</strong> <strong>foam</strong> bubbles",
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isGunTech: true,
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maxCount: 1,
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count: 0,
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@@ -3845,7 +3845,7 @@
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},
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{
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name: "ice-shot",
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description: "the <strong>shotgun</strong> fires <strong>16</strong> <strong class='color-s'>ice IX</strong> crystals",
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description: "the <strong>shotgun</strong> fires <strong>18</strong> <strong class='color-s'>ice IX</strong> crystals",
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isGunTech: true,
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maxCount: 1,
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count: 0,
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